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Searched refs:WINED3DSPSM_NONE (Results 1 – 5 of 5) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dshader_sm4.c1431 *modifier = WINED3DSPSM_NONE; in shader_sm4_read_param()
1437 *modifier = WINED3DSPSM_NONE; in shader_sm4_read_param()
1579 if (modifier != WINED3DSPSM_NONE) in shader_sm4_read_dst_param()
H A Darb_program_shader.c1557 case WINED3DSPSM_NONE: in shader_arb_get_src_param()
1652 case WINED3DSPSM_NONE: return WINED3DSPSM_NEG; in negate_modifiers()
1653 case WINED3DSPSM_NEG: return WINED3DSPSM_NONE; in negate_modifiers()
2005 if(src.modifiers == WINED3DSPSM_DW) src.modifiers = WINED3DSPSM_NONE; in pshader_hw_tex()
2006 if(src.modifiers == WINED3DSPSM_DZ) src.modifiers = WINED3DSPSM_NONE; in pshader_hw_tex()
2517 case WINED3DSPSM_NONE: return WINED3DSPSM_ABS; in abs_modifier()
H A Dshader.c2518 case WINED3DSPSM_NONE: break; in shader_dump_src_param()
H A Dwined3d_private.h534 WINED3DSPSM_NONE = 0, enumerator
H A Dglsl_shader.c2490 case WINED3DSPSM_NONE: in shader_glsl_gen_modifier()