Searched refs:WINED3D_BLEND_ONE (Results 1 – 3 of 3) sorted by relevance
1146 state->render_states[WINED3D_RS_SRCBLEND] = WINED3D_BLEND_ONE; in state_init_default()1259 state->render_states[WINED3D_RS_SRCBLENDALPHA] = WINED3D_BLEND_ONE; in state_init_default()
463 case WINED3D_BLEND_ONE: in gl_blend_factor()
411 WINED3D_BLEND_ONE = 2, enumerator