Searched refs:WINED3D_BUFFER_DISCARD (Results 1 – 1 of 1) sorted by relevance
35 #define WINED3D_BUFFER_DISCARD 0x08 /* A DISCARD lock has occurred since the last preload. … macro883 buffer->flags &= ~WINED3D_BUFFER_DISCARD; in buffer_mark_used()1070 if (buffer->flags & WINED3D_BUFFER_DISCARD) in wined3d_buffer_map()1120 buffer->flags |= WINED3D_BUFFER_DISCARD; in wined3d_buffer_map()