Searched refs:WINED3D_FBO_ENTRY_FLAG_STENCIL (Results 1 – 2 of 2) sorted by relevance
124 if (flags & WINED3D_FBO_ENTRY_FLAG_STENCIL) in context_attach_depth_stencil_rb()198 if (flags & WINED3D_FBO_ENTRY_FLAG_STENCIL) in context_attach_depth_stencil_fbo()205 if (!(flags & WINED3D_FBO_ENTRY_FLAG_STENCIL)) in context_attach_depth_stencil_fbo()536 entry->flags |= WINED3D_FBO_ENTRY_FLAG_STENCIL; in context_create_fbo_entry()563 entry->flags |= WINED3D_FBO_ENTRY_FLAG_STENCIL; in context_reuse_fbo_entry()
3345 #define WINED3D_FBO_ENTRY_FLAG_STENCIL 0x4 macro