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Searched refs:WINED3D_LEGACY_DEPTH_BIAS (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/d3d8/
H A Ddirectx.c417 DWORD flags = WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING in d3d8_init()
/reactos/dll/directx/wine/ddraw/
H A Dddraw_private.h64 #define DDRAW_WINED3D_FLAGS (WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING \
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h1315 #define WINED3D_LEGACY_DEPTH_BIAS 0x00000001 macro
/reactos/dll/directx/wine/wined3d/
H A Dstate.c1791 if (context->d3d_info->wined3d_creation_flags & WINED3D_LEGACY_DEPTH_BIAS) in state_depthbias()