Searched refs:WINED3D_MAP_NO_DIRTY_UPDATE (Results 1 – 4 of 4) sorted by relevance
580 wined3d_flags |= WINED3D_MAP_NO_DIRTY_UPDATE; in wined3dmapflags_from_ddrawmapflags()
937 #define WINED3D_MAP_NO_DIRTY_UPDATE 0x00008000 macro
2369 && (!(flags & WINED3D_MAP_NO_DIRTY_UPDATE) || (resource->usage & WINED3DUSAGE_DYNAMIC)))
4658 WINED3D_MAP_NO_DIRTY_UPDATE | WINED3D_MAP_READ);