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Searched refs:WINED3D_PT_TRIANGLELIST (Results 1 – 7 of 7) sorted by relevance

/reactos/dll/directx/wine/ddraw/
H A Dexecutebuffer.c119 … wined3d_device_set_primitive_type(device->wined3d_device, WINED3D_PT_TRIANGLELIST, 0); in d3d_execute_buffer_execute()
/reactos/dll/directx/wine/wined3d/
H A Dshader_sm4.c483 /* WINED3D_SM4_INPUT_PT_TRIANGLE */ WINED3D_PT_TRIANGLELIST, enumerator
H A Ddevice.c71 case WINED3D_PT_TRIANGLELIST: in gl_primitive_type_from_d3d()
116 return WINED3D_PT_TRIANGLELIST; in d3d_primitive_type_from_gl()
H A Dshader.c2655 case WINED3D_PT_TRIANGLELIST: in shader_dump_primitive_type()
H A Dutils.c4355 PRIM_TO_STR(WINED3D_PT_TRIANGLELIST); in debug_d3dprimitivetype()
H A Dglsl_shader.c1973 case WINED3D_PT_TRIANGLELIST: in glsl_primitive_type_from_d3d()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h75 WINED3D_PT_TRIANGLELIST = 4, enumerator