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Searched refs:WINED3D_RS_ALPHATESTENABLE (Results 1 – 10 of 10) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dnvidia_texture_shader.c876 …{ STATE_RENDER(WINED3D_RS_ALPHAFUNC), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
877 …{ STATE_RENDER(WINED3D_RS_ALPHAREF), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
878 …{ STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
879 …{ STATE_RENDER(WINED3D_RS_COLORKEYENABLE), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
H A Dati_fragment_shader.c1105 …{STATE_RENDER(WINED3D_RS_ALPHAFUNC), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
1106 …{STATE_RENDER(WINED3D_RS_ALPHAREF), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
1107 …{STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
1108 …{STATE_RENDER(WINED3D_RS_COLORKEYENABLE), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
H A Dstateblock.c36 WINED3D_RS_ALPHATESTENABLE,
1144 state->render_states[WINED3D_RS_ALPHATESTENABLE] = FALSE; in state_init_default()
H A Dstate.c676 if (state->render_states[WINED3D_RS_ALPHATESTENABLE] in state_alpha_test()
5788 …{ STATE_RENDER(WINED3D_RS_ALPHAFUNC), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
5789 …{ STATE_RENDER(WINED3D_RS_ALPHAREF), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
5790 …{ STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
5791 …{ STATE_RENDER(WINED3D_RS_COLORKEYENABLE), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
H A Darb_program_shader.c5961 if (state->render_states[WINED3D_RS_ALPHATESTENABLE]) in alpha_test_arbfp()
6805 …{STATE_RENDER(WINED3D_RS_ALPHAFUNC), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
6806 …{STATE_RENDER(WINED3D_RS_ALPHAREF), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
6807 …{STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), { STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
H A Dglsl_shader.c11810 if (state->render_states[WINED3D_RS_ALPHATESTENABLE]) in glsl_fragment_pipe_alpha_test()
11919 …ER(WINED3D_RS_ALPHAFUNC), {STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), …
11922 …{STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), {STATE_RENDER(WINED3D_RS_ALPHATESTENAB…
11923 …{STATE_RENDER(WINED3D_RS_ALPHATESTENABLE), {STATE_RENDER(WINED3D_RS_ALPHATESTENAB…
H A Dutils.c4387 D3DSTATE_TO_STR(WINED3D_RS_ALPHATESTENABLE); in debug_d3drenderstate()
6066 settings->alpha_test_func = (state->render_states[WINED3D_RS_ALPHATESTENABLE] in gen_ffp_frag_op()
H A Dshader.c4005 args->alpha_test_func = (state->render_states[WINED3D_RS_ALPHATESTENABLE] in find_ps_compile_args()
H A Dcontext.c2563 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ALPHATESTENABLE)); in SetupForBlit()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h277 WINED3D_RS_ALPHATESTENABLE = 15, enumerator