Searched refs:WINED3D_RS_ROP2 (Results 1 – 3 of 3) sorted by relevance
1990 if (state->render_states[WINED3D_RS_ROP2]) in state_rop2()5207 …{ STATE_RENDER(WINED3D_RS_ROP2), { STATE_RENDER(WINED3D_RS_ROP2), …
4384 D3DSTATE_TO_STR(WINED3D_RS_ROP2); in debug_d3drenderstate()
274 WINED3D_RS_ROP2 = 12, enumerator