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Searched refs:WINED3D_RS_SOFTWAREVERTEXPROCESSING (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dstateblock.c1197 state->render_states[WINED3D_RS_SOFTWAREVERTEXPROCESSING] = FALSE; in state_init_default()
H A Dstate.c2057 if (state->render_states[WINED3D_RS_SOFTWAREVERTEXPROCESSING]) in state_swvp()
5254 …{ STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROC…
H A Dutils.c4448 D3DSTATE_TO_STR(WINED3D_RS_SOFTWAREVERTEXPROCESSING); in debug_d3drenderstate()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h338 WINED3D_RS_SOFTWAREVERTEXPROCESSING = 153, enumerator