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Searched refs:WINED3D_RS_STENCILREF (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dstateblock.c73 WINED3D_RS_STENCILREF,
1171 state->render_states[WINED3D_RS_STENCILREF] = 0; in state_init_default()
H A Dstate.c939 ref = state->render_states[WINED3D_RS_STENCILREF]; in state_stencil()
5227 …{ STATE_RENDER(WINED3D_RS_STENCILREF), { STATE_RENDER(WINED3D_RS_STENCILENABLE), …
H A Dutils.c4421 D3DSTATE_TO_STR(WINED3D_RS_STENCILREF); in debug_d3drenderstate()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h311 WINED3D_RS_STENCILREF = 57, enumerator