Searched refs:WINED3D_RS_STIPPLEDALPHA (Results 1 – 3 of 3) sorted by relevance
1867 if (state->render_states[WINED3D_RS_STIPPLEDALPHA]) in state_stippledalpha()5216 …{ STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), { STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), …
4402 D3DSTATE_TO_STR(WINED3D_RS_STIPPLEDALPHA); in debug_d3drenderstate()
292 WINED3D_RS_STIPPLEDALPHA = 33, enumerator