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Searched refs:WINED3D_SHADER_CONST_PS_ALPHA_TEST (Results 1 – 2 of 2) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dwined3d_private.h444 #define WINED3D_SHADER_CONST_PS_ALPHA_TEST 0x00000800 macro
H A Dglsl_shader.c1714 if (update_mask & WINED3D_SHADER_CONST_PS_ALPHA_TEST) in shader_glsl_load_constants()
10251 entry->constant_update_mask |= WINED3D_SHADER_CONST_PS_ALPHA_TEST; in set_glsl_shader_program()
11825 context->constant_update_mask |= WINED3D_SHADER_CONST_PS_ALPHA_TEST; in glsl_fragment_pipe_core_alpha_test_ref()