Searched refs:WINED3D_TEXTURE_GET_DC (Results 1 – 2 of 2) sorted by relevance
392 texture->flags |= WINED3D_TEXTURE_GET_DC; in wined3d_texture_init()3631 if (!(texture->flags & WINED3D_TEXTURE_GET_DC))
3152 #define WINED3D_TEXTURE_GET_DC 0x00004000 macro