Searched refs:WINED3D_TTFF_COUNT4 (Results 1 – 3 of 3) sorted by relevance
3817 DWORD max_valid = WINED3D_TTFF_COUNT4; in find_ps_compile_args()3851 tex_transform = WINED3D_TTFF_COUNT4 | WINED3D_PSARGS_PROJECTED; in find_ps_compile_args()
5024 case WINED3D_TTFF_COUNT4: in shader_glsl_tex()6334 case WINED3D_TTFF_COUNT4: in shader_glsl_texbem()
603 WINED3D_TTFF_COUNT4 = 4, enumerator