Searched refs:WINED3D_ZB_TRUE (Results 1 – 4 of 4) sorted by relevance
1137 state->render_states[WINED3D_RS_ZENABLE] = WINED3D_ZB_TRUE; in state_init_default()
245 case WINED3D_ZB_TRUE: in state_zenable()
465 WINED3D_ZB_TRUE = 1, enumerator
6903 return WINED3D_ZB_TRUE; in d3d_device_update_depth_stencil()