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Searched refs:WINED3D_ZB_TRUE (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dstateblock.c1137 state->render_states[WINED3D_RS_ZENABLE] = WINED3D_ZB_TRUE; in state_init_default()
H A Dstate.c245 case WINED3D_ZB_TRUE: in state_zenable()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h465 WINED3D_ZB_TRUE = 1, enumerator
/reactos/dll/directx/wine/ddraw/
H A Ddevice.c6903 return WINED3D_ZB_TRUE; in d3d_device_update_depth_stencil()