Searched refs:WINE_D3DCOMPILER_TO_STR (Results 1 – 1 of 1) sorted by relevance
36 WINE_D3DCOMPILER_TO_STR(D3D_SVC_SCALAR); in debug_d3dcompiler_shader_variable_class()37 WINE_D3DCOMPILER_TO_STR(D3D_SVC_VECTOR); in debug_d3dcompiler_shader_variable_class()40 WINE_D3DCOMPILER_TO_STR(D3D_SVC_OBJECT); in debug_d3dcompiler_shader_variable_class()41 WINE_D3DCOMPILER_TO_STR(D3D_SVC_STRUCT); in debug_d3dcompiler_shader_variable_class()54 WINE_D3DCOMPILER_TO_STR(D3D_SVT_VOID); in debug_d3dcompiler_shader_variable_type()55 WINE_D3DCOMPILER_TO_STR(D3D_SVT_BOOL); in debug_d3dcompiler_shader_variable_type()56 WINE_D3DCOMPILER_TO_STR(D3D_SVT_INT); in debug_d3dcompiler_shader_variable_type()57 WINE_D3DCOMPILER_TO_STR(D3D_SVT_FLOAT); in debug_d3dcompiler_shader_variable_type()67 WINE_D3DCOMPILER_TO_STR(D3D_SVT_UINT); in debug_d3dcompiler_shader_variable_type()68 WINE_D3DCOMPILER_TO_STR(D3D_SVT_UINT8); in debug_d3dcompiler_shader_variable_type()[all …]