Searched refs:ZSTD_MAGICNUMBER (Results 1 – 3 of 3) sorted by relevance
199 if (magic == ZSTD_MAGICNUMBER) return 1; in ZSTD_isFrame()254 && (MEM_readLE32(src) != ZSTD_MAGICNUMBER) ) { in ZSTD_getFrameHeader_advanced()737 (unsigned)magicNumber, ZSTD_MAGICNUMBER); in ZSTD_decompressMultiFrame()
98 #define ZSTD_MAGICNUMBER 0xFD2FB528 /* valid since v0.8.0 */ macro
2678 MEM_writeLE32(dst, ZSTD_MAGICNUMBER); in ZSTD_writeFrameHeader()