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/reactos/dll/directx/wine/ddraw/
H A Dutils.c919 TRACE(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44); in dump_D3DMATRIX()
1184 …temp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_4… in multiply_matrix()
1186 …c1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14); in multiply_matrix()
1187 …c1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24); in multiply_matrix()
1188 …c1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34); in multiply_matrix()
1189 …temp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_4… in multiply_matrix()
1194 …temp._43 = (src1->_13 * src2->_41) + (src1->_23 * src2->_42) + (src1->_33 * src2->_43) + (src1->_4… in multiply_matrix()
1199 …temp._44 = (src1->_14 * src2->_41) + (src1->_24 * src2->_42) + (src1->_34 * src2->_43) + (src1->_4… in multiply_matrix()
H A Dviewport.c455 y = (in->x * mat._12) + (in->y * mat._22) + (in->z * mat._32) + mat._42; in d3d_viewport_TransformVertices()
464 outH[i].u2.hy = (y - device->legacy_clipspace._42 * w) / device->legacy_clipspace._22; in d3d_viewport_TransformVertices()
H A Ddevice.c4568 plane[2].w = m._44 - m._42; in prepare_clip_space_planes()
4574 plane[3].w = m._44 + m._42; in prepare_clip_space_planes()
/reactos/sdk/include/dxsdk/
H A Dd3dx9math.inl374 _41 = f41; _42 = f42; _43 = f43; _44 = f44;
408 _41 += mat._41; _42 += mat._42; _43 += mat._43; _44 += mat._44;
417 _41 -= mat._41; _42 -= mat._42; _43 -= mat._43; _44 -= mat._44;
426 _41 *= f; _42 *= f; _43 *= f; _44 *= f;
436 _41 *= inv; _42 *= inv; _43 *= inv; _44 *= inv;
450 -_41, -_42, -_43, -_44);
465 _41 + mat._41, _42 + mat._42, _43 + mat._43, _44 + mat._44);
473 _41 - mat._41, _42 - mat._42, _43 - mat._43, _44 - mat._44);
481 _41 * f, _42 * f, _43 * f, _44 * f);
490 _41 * inv, _42 * inv, _43 * inv, _44 * inv);
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/reactos/dll/directx/wine/d3drm/
H A Dframe.c118 tmp._41 = src1->_41 * src2->_11 + src1->_42 * src2->_21 + src1->_43 * src2->_31 + src2->_41; in d3drm_matrix_multiply_affine()
119 tmp._42 = src1->_41 * src2->_12 + src1->_42 * src2->_22 + src1->_43 * src2->_32 + src2->_42; in d3drm_matrix_multiply_affine()
120 tmp._43 = src1->_41 * src2->_13 + src1->_42 * src2->_23 + src1->_43 * src2->_33 + src2->_43; in d3drm_matrix_multiply_affine()
143 matrix->_42 = 0.0f; in d3drm_matrix_set_rotation()
161 tmp.u2.y = v->u1.x * m->_12 + v->u2.y * m->_22 + v->u3.z * m->_32 + m->_42; in d3drm_vector_transform_affine()
1073 frame->transform._42 = y; in d3drm_frame3_AddTranslation()
1079 …frame->transform._42 += x * frame->transform._12 + y * frame->transform._22 + z * frame->transform… in d3drm_frame3_AddTranslation()
1085 frame->transform._42 += y; in d3drm_frame3_AddTranslation()
1156 frame->transform._42 *= sy; in d3drm_frame3_AddScale()
H A Dd3drm_private.h41 float _41, _42, _43, _44; member
/reactos/dll/directx/wine/wined3d/
H A Dutils.c5014 mat._44 = mat._42; in compute_texture_matrix()
5015 mat._12 = mat._22 = mat._32 = mat._42 = 0.0f; in compute_texture_matrix()
5042 mat._42 = mat._22; in compute_texture_matrix()
5049 mat._42 = mat._32; in compute_texture_matrix()
5410 …tmp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_41… in multiply_matrix()
5412 …c1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14); in multiply_matrix()
5413 …c1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24); in multiply_matrix()
5414 …c1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34); in multiply_matrix()
5415 …tmp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_42 in multiply_matrix()
5534 r3[1] = m->_42; in invert_matrix()
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H A Ddevice.c1513 TRACE("%.8e %.8e %.8e %.8e\n", matrix->_41, matrix->_42, matrix->_43, matrix->_44); in wined3d_device_set_transform()
3134 TRACE("%.8e %.8e %.8e %.8e\n", view_mat._41, view_mat._42, view_mat._43, view_mat._44); in process_vertices_strided()
3140 TRACE("%.8e %.8e %.8e %.8e\n", proj_mat._41, proj_mat._42, proj_mat._43, proj_mat._44); in process_vertices_strided()
3146 TRACE("%.8e %.8e %.8e %.8e\n", world_mat._41, world_mat._42, world_mat._43, world_mat._44); in process_vertices_strided()
3171 y = (p[0] * mat._12) + (p[1] * mat._22) + (p[2] * mat._32) + mat._42; in process_vertices_strided()
H A Dcontext.c4585 …1] += cur_weight * (vector[0] * m._12 + vector[1] * m._22 + vector[2] * m._32 + vector[3] * m._42); in software_vertex_blending()
H A Dglsl_shader.c1295 ….y = (src1->x * src2->_12) + (src1->y * src2->_22) + (src1->z * src2->_32) + (src1->w * src2->_42); in multiply_vector_matrix()
/reactos/modules/rostests/winetests/d3dx9_36/
H A Dshader.c715 …ok(out[3] == S(U(mvp))._41 && out[7] == S(U(mvp))._42 && out[11] == S(U(mvp))._43 && out[15] == S(… in test_setting_basic_table()
717 … out[3], out[7], out[11], out[15], S(U(mvp))._41, S(U(mvp))._42, S(U(mvp))._43, S(U(mvp))._44); in test_setting_basic_table()
986 …&& out[12] == S(U(fmatrix))._41 && out[13] == S(U(fmatrix))._42 && out[14] == S(U(fmatrix))._43 &&… in test_setting_matrices_table()
994 S(U(fmatrix))._41, S(U(fmatrix))._42, S(U(fmatrix))._43, S(U(fmatrix))._44); in test_setting_matrices_table()
1235 …ok(out[3] == S(U(mvp))._41 && out[7] == S(U(mvp))._42 && out[11] == S(U(mvp))._43 && out[15] == S(… in test_SetDefaults()
1237 … out[3], out[7], out[11], out[15], S(U(mvp))._41, S(U(mvp))._42, S(U(mvp))._43, S(U(mvp))._44); in test_SetDefaults()
1355 …ok(out[3] == S(U(mvp))._41 && out[7] == S(U(mvp))._42 && out[11] == S(U(mvp))._43 && out[15] == S(… in test_SetValue()
1357 … out[3], out[7], out[11], out[15], S(U(mvp))._41, S(U(mvp))._42, S(U(mvp))._43, S(U(mvp))._44); in test_SetValue()
/reactos/sdk/include/psdk/
H A Dd3d8types.h1114 float _41, _42, _43, _44; member
H A Dd3d9types.h1421 float _41, _42, _43, _44; member
H A Dd3dtypes.h345 D3DVALUE _41, _42, _43, _44; member
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h1640 float _41, _42, _43, _44; member