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Searched refs:active_light_count (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dstateblock.c607 light_count = d3d_info->limits.active_light_count; in wined3d_state_enable_light()
H A Dwined3d_private.h169 unsigned int active_light_count; member
H A Ddirectx.c4336 adapter->d3d_info.limits.active_light_count = vertex_caps.max_active_lights; in wined3d_adapter_init_gl_caps()