Searched refs:bezierPatchMeshNumTriangles (Results 1 – 2 of 2) sorted by relevance
98 int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm);
391 sum += bezierPatchMeshNumTriangles(temp); in bezierPatchMeshListNumTriangles()396 int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm) in bezierPatchMeshNumTriangles() function