Searched refs:bind_target (Results 1 – 1 of 1) sorted by relevance
42 GLenum bind_target; member84 info->bind_target = GL_TEXTURE_2D; in texture2d_get_blt_info()105 info->bind_target = GL_TEXTURE_RECTANGLE_ARB; in texture2d_get_blt_info()115 info->bind_target = GL_TEXTURE_CUBE_MAP_ARB; in texture2d_get_blt_info()127 info->bind_target = GL_TEXTURE_CUBE_MAP_ARB; in texture2d_get_blt_info()139 info->bind_target = GL_TEXTURE_CUBE_MAP_ARB; in texture2d_get_blt_info()151 info->bind_target = GL_TEXTURE_CUBE_MAP_ARB; in texture2d_get_blt_info()163 info->bind_target = GL_TEXTURE_CUBE_MAP_ARB; in texture2d_get_blt_info()175 info->bind_target = GL_TEXTURE_CUBE_MAP_ARB; in texture2d_get_blt_info()197 gl_info->gl_ops.gl.p_glEnable(info.bind_target); in draw_textured_quad()[all …]