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Searched refs:bout (Results 1 – 12 of 12) sorted by relevance

/reactos/base/applications/charmap_new/lang/
H A Den-US.rc20 IDS_ABOUT "A&bout..."
/reactos/modules/rostests/winetests/d3dx9_36/
H A Dmath.c3365 float bout[49], expected, gout[49], rout[49]; in test_D3DXSHEvalConeLight() local
3497 bout[j] = 1.03f + j; in test_D3DXSHEvalConeLight()
3517 equal = compare_float(blue[j], bout[j], 0); in test_D3DXSHEvalConeLight()
3519 l, order, j, blue[j], bout[j]); in test_D3DXSHEvalConeLight()
3524 hr = D3DXSHEvalConeLight(7, &dir, 0.5f, 1.0f, 2.0f, 3.0f, rout, gout, bout); in test_D3DXSHEvalConeLight()
3526 hr = D3DXSHEvalConeLight(0, &dir, 0.5f, 1.0f, 2.0f, 3.0f, rout, gout, bout); in test_D3DXSHEvalConeLight()
3528 hr = D3DXSHEvalConeLight(1, &dir, 0.5f, 1.0f, 2.0f, 3.0f, rout, gout, bout); in test_D3DXSHEvalConeLight()
3648 { rout, NULL, bout, table, NULL, &table[180], 1.01f, 0.0f, 1.03f, }, in test_D3DXSHEvalDirectionalLight()
3725 float bout[49], expected, gout[49], rout[49]; in test_D3DXSHEvalHemisphereLight() local
3755 { rout, NULL, bout, table, NULL, &table[8], 1.01f, 1.02f, 1.03f, }, in test_D3DXSHEvalHemisphereLight()
[all …]
/reactos/sdk/include/dxsdk/
H A Dd3dx9math.h391 …dius, FLOAT Rintensity, FLOAT Gintensity, FLOAT Bintensity, FLOAT *rout, FLOAT *gout, FLOAT *bout);
393 …*dir, FLOAT Rintensity, FLOAT Gintensity, FLOAT Bintensity, FLOAT *rout, FLOAT *gout, FLOAT *bout);
394 …r, const D3DXVECTOR3 *dir, D3DXCOLOR top, D3DXCOLOR bottom, FLOAT *rout, FLOAT *gout, FLOAT *bout);
395 …dius, FLOAT Rintensity, FLOAT Gintensity, FLOAT Bintensity, FLOAT *rout, FLOAT *gout, FLOAT *bout);
399 …HProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout);
/reactos/sdk/tools/winesync/d3dx9_staging/
H A D0008-d3dx9____Add_D3DXSHProjectCubeMap_stub.diff178 …SHProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout)
180 … FIXME("order %u, cubemap %p, rout %p, gout %p, bout %p: stub!\n", order, cubemap, rout, gout,
187 + *bout = 0.0f;
294 …HProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout);
/reactos/base/applications/charmap/lang/
H A Den-US.rc52 IDS_ABOUT "A&bout..."
/reactos/dll/directx/wine/d3dx9_36/
H A Dmath.c2299 order, dir, radius, Rintensity, Gintensity, Bintensity, rout, gout, bout); in D3DXSHEvalConeLight()
2328 if (bout) in D3DXSHEvalConeLight()
2329 bout[index] = temp * Bintensity; in D3DXSHEvalConeLight()
2436 FLOAT *rout, FLOAT *gout, FLOAT *bout) in D3DXSHEvalHemisphereLight() argument
2466 if (bout) in D3DXSHEvalHemisphereLight()
2473 bout[i * i + j] = temp[i * i + j] * a[i]; in D3DXSHEvalHemisphereLight()
2475 bout[i * i + j] = 0.0f; in D3DXSHEvalHemisphereLight()
2489 order, dir, radius, Rintensity, Gintensity, Bintensity, rout, gout, bout); in D3DXSHEvalSphericalLight()
2516 if (bout) in D3DXSHEvalSphericalLight()
2517 bout[index] = temp * Bintensity; in D3DXSHEvalSphericalLight()
[all …]
/reactos/base/applications/shutdown/lang/
H A Dfr-FR.rc55 /t xxx Définir la période de délai avant l'arrêt au bout de xxx secondes.\n\
/reactos/dll/cpl/mmsys/lang/
H A Del-GR.rc66 PUSHBUTTON "A&bout...", IDC_ADV3_BTN, 160, 185, 70, 15
H A Den-US.rc66 PUSHBUTTON "A&bout...", IDC_ADV3_BTN, 160, 185, 70, 15
H A Dsk-SK.rc71 PUSHBUTTON "A&bout...", IDC_ADV3_BTN, 160, 185, 70, 15
H A Dpt-BR.rc66 PUSHBUTTON "A&bout...", IDC_ADV3_BTN, 160, 185, 70, 15
/reactos/dll/win32/getuname/lang/
H A Dfr-FR.rc8959 8947 "Appartient à avec barre verticale au bout du trait horizontal"
8960 8948 "Petit appartient à avec barre verticale au bout du trait horizontal"
8967 8955 "Contient avec barre verticale au bout du trait horizontal"
8968 8956 "Petit contient avec barre verticale au bout du trait horizontal"
15220 42778 "Lettre modificative barre de ton à bout droit plié vers le haut"