Searched refs:cb_sizes (Results 1 – 3 of 3) sorted by relevance
1108 reg_maps->cb_sizes[reg->idx[0].offset] = reg->idx[1].offset; in shader_get_registers_used()
1012 UINT cb_sizes[WINED3D_MAX_CBS]; member
623 if (!reg_maps->cb_sizes[i]) in shader_glsl_init_uniform_block_bindings()2193 if (reg_maps->cb_sizes[i]) in shader_generate_glsl_declarations()2199 prefix, i, prefix, i, reg_maps->cb_sizes[i]); in shader_generate_glsl_declarations()