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Searched refs:component_type (Results 1 – 5 of 5) sorted by relevance

/reactos/modules/rostests/winetests/winmm/
H A Dmixer.c66 static const char * component_type(DWORD dwComponentType) in component_type() function
462 component_type(mixerlineA.dwComponentType)); in mixer_test_deviceA()
498 component_type(mixerlineA.dwComponentType)); in mixer_test_deviceA()
856 component_type(mixerlineW.dwComponentType)); in mixer_test_deviceW()
900 component_type(mixerlineW.dwComponentType)); in mixer_test_deviceW()
/reactos/dll/directx/wine/wined3d/
H A Darb_program_shader.c3867 if (e1->component_type != e2->component_type) in compare_sig()
3868 return e1->component_type < e2->component_type ? -1 : 1; in compare_sig()
H A Dshader.c389 e->component_type = WINED3D_TYPE_FLOAT; in shader_signature_from_semantic()
401 e->component_type = WINED3D_TYPE_FLOAT; in shader_signature_from_usage()
H A Dglsl_shader.c2059 switch (e->component_type) in shader_glsl_declare_generic_vertex_attribute()
2069 FIXME("Unhandled type %#x.\n", e->component_type); in shader_glsl_declare_generic_vertex_attribute()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h2038 enum wined3d_component_type component_type; member