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Searched refs:constant_int (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dshader.c773 if (reg->idx[0].offset >= shader->limits->constant_int) in shader_record_register_usage()
H A Dwined3d_private.h3977 unsigned int constant_int; member
H A Dglsl_shader.c2178 if (shader->limits->constant_int > 0 && reg_maps->integer_constants) in shader_generate_glsl_declarations()
2179 shader_addline(buffer, "uniform ivec4 %s_i[%u];\n", prefix, shader->limits->constant_int); in shader_generate_glsl_declarations()