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Searched refs:context_enable_clip_distances (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dcontext.c2414 void context_enable_clip_distances(struct wined3d_context *context, unsigned int enable_mask) in context_enable_clip_distances() function
2623 context_enable_clip_distances(context, 0); in SetupForBlit()
H A Dstate.c739 context_enable_clip_distances(context, enable_mask); in state_clipping()
4631 context_enable_clip_distances(context, 0); in vertexdeclaration()
H A Dwined3d_private.h2163 void context_enable_clip_distances(struct wined3d_context *context, unsigned int mask) DECLSPEC_HID…
H A Dglsl_shader.c10295 context_enable_clip_distances(context, glsl_program->clip_distance_mask); in shader_glsl_select()