Searched refs:d3d9_elements (Results 1 – 1 of 1) sorted by relevance
322 static HRESULT convert_to_wined3d_declaration(const D3DVERTEXELEMENT9 *d3d9_elements, in convert_to_wined3d_declaration() argument329 …TRACE("d3d9_elements %p, wined3d_elements %p, element_count %p\n", d3d9_elements, wined3d_elements… in convert_to_wined3d_declaration()331 element = d3d9_elements; in convert_to_wined3d_declaration()347 if (d3d9_elements[i].Type >= ARRAY_SIZE(d3d_dtype_lookup)) in convert_to_wined3d_declaration()349 WARN("Invalid element type %#x.\n", d3d9_elements[i].Type); in convert_to_wined3d_declaration()353 (*wined3d_elements)[i].format = d3d_dtype_lookup[d3d9_elements[i].Type].format; in convert_to_wined3d_declaration()354 (*wined3d_elements)[i].input_slot = d3d9_elements[i].Stream; in convert_to_wined3d_declaration()355 (*wined3d_elements)[i].offset = d3d9_elements[i].Offset; in convert_to_wined3d_declaration()359 (*wined3d_elements)[i].method = d3d9_elements[i].Method; in convert_to_wined3d_declaration()360 (*wined3d_elements)[i].usage = d3d9_elements[i].Usage; in convert_to_wined3d_declaration()[all …]