Searched refs:d3drm_texture_create (Results 1 – 4 of 4) sorted by relevance
/reactos/dll/directx/wine/d3drm/ |
H A D | d3drm.c | 50 if (FAILED(hr = d3drm_texture_create(&texture, d3drm))) in d3drm_create_texture_object() 641 if (FAILED(hr = d3drm_texture_create(&object, iface))) in d3drm1_LoadTexture() 666 if (FAILED(hr = d3drm_texture_create(&object, iface))) in d3drm1_LoadTextureFromResource() 1180 if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) in d3drm2_LoadTextureFromResource() 1530 if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) in d3drm3_CreateTexture() 1743 if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) in d3drm3_CreateTextureFromSurface() 1834 if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) in d3drm3_LoadTexture() 1858 if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) in d3drm3_LoadTextureFromResource()
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H A D | d3drm_private.h | 288 HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
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H A D | texture.c | 1412 HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm) in d3drm_texture_create() function
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H A D | meshbuilder.c | 1302 if (FAILED(hr = d3drm_texture_create(&texture_object, NULL))) in load_mesh_data()
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