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/reactos/dll/directx/wine/wined3d/
H A Ddevice.c1506 enum wined3d_transform_state d3dts, const struct wined3d_matrix *matrix) in wined3d_device_set_transform() argument
1509 device, debug_d3dtstype(d3dts), matrix); in wined3d_device_set_transform()
1519 device->recording->changed.transform[d3dts >> 5] |= 1u << (d3dts & 0x1f); in wined3d_device_set_transform()
1520 device->update_state->transforms[d3dts] = *matrix; in wined3d_device_set_transform()
1530 if (!memcmp(&device->state.transforms[d3dts], matrix, sizeof(*matrix))) in wined3d_device_set_transform()
1536 device->state.transforms[d3dts] = *matrix; in wined3d_device_set_transform()
1537 wined3d_cs_emit_set_transform(device->cs, d3dts, matrix); in wined3d_device_set_transform()