Searched refs:dbdx (Results 1 – 1 of 1) sorted by relevance
281 GLfloat dbdx, dbdy; GLfixed fdbdx; variable351 dbdx = oneOverArea * (eMaj_db * eBot.dy - eMaj.dy * eBot_db);352 fdbdx = SignedFloatToFixed(dbdx);625 fb = (GLfixed)(IntToFixed(VB->Color[vLower][2]) + dbdx * adjx + dbdy * adjy)627 fdbOuter = SignedFloatToFixed(dbdy + dxOuter * dbdx);