Searched refs:decl_change_count (Results 1 – 2 of 2) sorted by relevance
938 buffer->decl_change_count = 0; in wined3d_buffer_load()950 ++buffer->decl_change_count; in wined3d_buffer_load()953 if (buffer->decl_change_count > VB_MAXDECLCHANGES in wined3d_buffer_load()985 buffer->decl_change_count = 0; in wined3d_buffer_load()
3728 UINT decl_change_count, full_conversion_count; member