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Searched refs:decl_changed (Results 1 – 1 of 1) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dbuffer.c891 BOOL decl_changed = FALSE; in wined3d_buffer_load() local
930 decl_changed = buffer_find_decl(buffer, &context->stream_info, state, fixup_flags); in wined3d_buffer_load()
934 if (!decl_changed && !(buffer->flags & WINED3D_BUFFER_HASDESC && buffer_is_dirty(buffer))) in wined3d_buffer_load()
948 if (decl_changed) in wined3d_buffer_load()