Searched refs:decl_changed (Results 1 – 1 of 1) sorted by relevance
891 BOOL decl_changed = FALSE; in wined3d_buffer_load() local930 decl_changed = buffer_find_decl(buffer, &context->stream_info, state, fixup_flags); in wined3d_buffer_load()934 if (!decl_changed && !(buffer->flags & WINED3D_BUFFER_HASDESC && buffer_is_dirty(buffer))) in wined3d_buffer_load()948 if (decl_changed) in wined3d_buffer_load()