Searched refs:depth_bits (Results 1 – 2 of 2) sorted by relevance
102 GLint depth_bits,
939 GLint depth_bits, in gl_create_visual() argument960 if (depth_bits > 8*sizeof(GLdepth)) { in gl_create_visual()1003 vis->DepthBits = (depth_bits>0) ? 8*sizeof(GLdepth) : 0; in gl_create_visual()