Searched refs:dst_location (Results 1 – 5 of 5) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | surface.c | 466 if (dst_location == WINED3D_LOCATION_DRAWABLE) in surface_blt_fbo() 554 DWORD dst_location) in surface_download_data() argument 2597 DWORD dst_location) in surface_load_renderbuffer() argument 2713 return dst_location; in fbo_blitter_blit() 2720 return dst_location; in fbo_blitter_blit() 2724 return dst_location; in fbo_blitter_blit() 2808 return dst_location; in raw_blitter_blit() 2861 return dst_location | location; in raw_blitter_blit() 3081 if (dst_location == WINED3D_LOCATION_DRAWABLE) in ffp_blitter_blit() 3160 return dst_location; in ffp_blitter_blit() [all …]
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H A D | buffer.c | 1200 DWORD dst_location; in wined3d_buffer_copy() local 1205 dst_location = wined3d_buffer_get_memory(dst_buffer, &dst, dst_buffer->locations); in wined3d_buffer_copy() 1216 wined3d_buffer_invalidate_range(dst_buffer, ~dst_location, dst_offset, size); in wined3d_buffer_copy()
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H A D | view.c | 1067 DWORD dst_location; in wined3d_unordered_access_view_copy_counter() local 1072 dst_location = wined3d_buffer_get_memory(buffer, &dst, buffer->locations); in wined3d_unordered_access_view_copy_counter() 1081 wined3d_buffer_invalidate_location(buffer, ~dst_location); in wined3d_unordered_access_view_copy_counter()
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H A D | arb_program_shader.c | 7706 const struct wined3d_resource *dst_resource, DWORD dst_location) in arbfp_blit_supported() argument 7755 && (dst_format->id != src_format->id || dst_location != WINED3D_LOCATION_DRAWABLE)) in arbfp_blit_supported() 7799 …const RECT *src_rect, struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rec… in arbfp_blitter_blit() argument 7812 &dst_texture->resource, dst_location)) in arbfp_blitter_blit() 7816 src_rect, dst_surface, dst_location, dst_rect, color_key, filter); in arbfp_blitter_blit() 7847 if (dst_location == WINED3D_LOCATION_DRAWABLE) in arbfp_blitter_blit() 7858 if (dst_location == WINED3D_LOCATION_DRAWABLE) in arbfp_blitter_blit() 7868 context_apply_fbo_state_blit(context, GL_DRAW_FRAMEBUFFER, dst_surface, NULL, dst_location); in arbfp_blitter_blit() 7894 return dst_location; in arbfp_blitter_blit()
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H A D | wined3d_private.h | 2123 struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rect,
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