Searched refs:dst_rect_aligned (Results 1 – 1 of 1) sorted by relevance
1970 RECT dst_rect_temp, dst_rect_aligned; in D3DXLoadSurfaceFromMemory() local2030 dst_rect_aligned = *dst_rect; in D3DXLoadSurfaceFromMemory()2032 dst_rect_aligned.left = dst_rect_aligned.left & ~(destformatdesc->block_width - 1); in D3DXLoadSurfaceFromMemory()2034 dst_rect_aligned.top = dst_rect_aligned.top & ~(destformatdesc->block_height - 1); in D3DXLoadSurfaceFromMemory()2035 …if (dst_rect_aligned.right & (destformatdesc->block_width - 1) && dst_rect_aligned.right != surfde… in D3DXLoadSurfaceFromMemory()2036 dst_rect_aligned.right = min((dst_rect_aligned.right + destformatdesc->block_width - 1) in D3DXLoadSurfaceFromMemory()2038 …if (dst_rect_aligned.bottom & (destformatdesc->block_height - 1) && dst_rect_aligned.bottom != sur… in D3DXLoadSurfaceFromMemory()2039 dst_rect_aligned.bottom = min((dst_rect_aligned.bottom + destformatdesc->block_height - 1) in D3DXLoadSurfaceFromMemory()2045 dst_size_aligned.width = dst_rect_aligned.right - dst_rect_aligned.left; in D3DXLoadSurfaceFromMemory()2046 dst_size_aligned.height = dst_rect_aligned.bottom - dst_rect_aligned.top; in D3DXLoadSurfaceFromMemory()[all …]