/reactos/sdk/cmake/ |
H A D | writing_CmakeLists_for_ReactOS.txt | 9 set_module_type(<target> <type> [UNICODE] [BASEADDRESS <baseaddress>] [ENTRYPOINT <entrypoint> <sta… 18 <entrypoint>: name of the function which will be the entry point of the module. If it's not provide… 19 <stacksize>: Size of stack required for the parameters of <entrypoint>.
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/reactos/dll/directx/wine/d3dcompiler_43/ |
H A D | compiler.c | 754 …atic HRESULT compile_shader(const char *preproc_shader, const char *target, const char *entrypoint, in compile_shader() argument 790 shader = parse_hlsl_shader(preproc_shader, shader_type, major, minor, entrypoint, &messages); in compile_shader() 858 const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, in D3DCompile2() argument 868 data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint), in D3DCompile2() 882 hr = compile_shader(wpp_output, target, entrypoint, shader, error_messages); in D3DCompile2() 890 const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, in D3DCompile() argument 895 data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint), in D3DCompile() 898 return D3DCompile2(data, data_size, filename, defines, include, entrypoint, target, sflags, in D3DCompile() 950 …const char *entrypoint, const char *target, UINT flags1, UINT flags2, ID3DBlob **code, ID3DBlob **… in D3DCompileFromFile() argument 953 …debugstr_w(filename), defines, includes, debugstr_a(entrypoint), debugstr_a(target), flags1, flags… in D3DCompileFromFile()
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H A D | hlsl.l | 277 const char *entrypoint, char **messages); 280 const char *entrypoint, char **messages) 288 ret = parse_hlsl(type, major, minor, entrypoint, messages);
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H A D | d3dcompiler_private.h | 1150 const char *entrypoint, char **messages) DECLSPEC_HIDDEN;
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H A D | hlsl.y | 2486 const char *entrypoint, char **messages) in parse_hlsl() argument
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/reactos/sdk/include/psdk/ |
H A D | d3dcompiler.h | 69 const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, 72 const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
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H A D | d3d10shader.h | 215 const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entrypoint,
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/reactos/sdk/include/dxsdk/ |
H A D | d3dx9shader.h | 380 ID3DXInclude *include, const char *entrypoint, const char *profile, DWORD flags, 383 ID3DXInclude *include, const char *entrypoint, const char *profile, DWORD flags, 388 ID3DXInclude *include, const char *entrypoint, const char *profile, DWORD flags, 391 ID3DXInclude *include, const char *entrypoint, const char *profile, DWORD flags,
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/reactos/dll/directx/wine/d3dx9_36/ |
H A D | shader.c | 487 ID3DXInclude *include, const char *entrypoint, const char *profile, DWORD flags, in D3DXCompileShaderFromFileA() argument 496 debugstr_a(filename), defines, include, debugstr_a(entrypoint), in D3DXCompileShaderFromFileA() 507 entrypoint, profile, flags, in D3DXCompileShaderFromFileA() 515 ID3DXInclude *include, const char *entrypoint, const char *profile, DWORD flags, in D3DXCompileShaderFromFileW() argument 526 debugstr_w(filename), defines, include, debugstr_a(entrypoint), debugstr_a(profile), in D3DXCompileShaderFromFileW() 554 (ID3DInclude *)include, entrypoint, profile, flags, 0, in D3DXCompileShaderFromFileW() 568 ID3DXInclude *include, const char *entrypoint, const char *profile, DWORD flags, in D3DXCompileShaderFromResourceA() argument 577 … module, debugstr_a(resource), defines, include, debugstr_a(entrypoint), debugstr_a(profile), in D3DXCompileShaderFromResourceA() 584 return D3DXCompileShader(buffer, len, defines, include, entrypoint, profile, in D3DXCompileShaderFromResourceA() 589 ID3DXInclude *include, const char *entrypoint, const char *profile, DWORD flags, in D3DXCompileShaderFromResourceW() argument [all …]
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/reactos/sdk/lib/3rdparty/stlport/doc/ |
H A D | README.wince | 84 - The entrypoint for executables is generally WinMain. Normally, you would have 87 conflicts with CE targets. Instead, set the entrypoint directly to
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/reactos/sdk/lib/drivers/sound/mmebuddy/ |
H A D | readme.txt | 9 Code using this library needs to provide its own DriverProc entrypoint (this
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/reactos/sdk/include/reactos/mc/ |
H A D | ntstatus.mc | 3655 The entrypoint should be declared as WINAPI or STDCALL. Select YES to fail the DLL load. Select NO … 3665 The callback entrypoint should be declared as WINAPI or STDCALL. Selecting OK will cause the servic…
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H A D | errcodes.mc | 5420 …rrectly. The stack pointer has been left in an inconsistent state. The entrypoint should be declar… 5423 …rrectly. The stack pointer has been left in an inconsistent state. The entrypoint should be declar… 5429 …rrectly. The stack pointer has been left in an inconsistent state. The entrypoint should be declar… 5440 …The stack pointer has been left in an inconsistent state. The callback entrypoint should be declar… 5443 …The stack pointer has been left in an inconsistent state. The callback entrypoint should be declar… 5449 …The stack pointer has been left in an inconsistent state. The callback entrypoint should be declar…
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/reactos/dll/win32/kernel32/winnls/lang/ |
H A D | bg-BG.mc | 2183 …rrectly. The stack pointer has been left in an inconsistent state. The entrypoint should be declar… 2191 …The stack pointer has been left in an inconsistent state. The callback entrypoint should be declar…
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H A D | pl-PL.mc | 2186 …rrectly. The stack pointer has been left in an inconsistent state. The entrypoint should be declar… 2194 …The stack pointer has been left in an inconsistent state. The callback entrypoint should be declar…
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H A D | ru-RU.mc | 2184 …rrectly. The stack pointer has been left in an inconsistent state. The entrypoint should be declar… 2192 …The stack pointer has been left in an inconsistent state. The callback entrypoint should be declar…
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