Searched refs:g_CharSetList (Results 1 – 1 of 1) sorted by relevance
83 CHARSET_ENTRY g_CharSetList[] = variable396 const INT Count = _countof(g_CharSetList); in EditDlg_OnInitDialog()399 Item.pszText = const_cast<LPWSTR>(g_CharSetList[i].DisplayName); in EditDlg_OnInitDialog()410 if (g_CharSet1 == g_CharSetList[i].CharSet) in EditDlg_OnInitDialog()414 if (g_CharSet2 == g_CharSetList[i].CharSet) in EditDlg_OnInitDialog()487 g_Items[g_iItem].m_CharSet2 = g_CharSetList[i].CharSet; in EditDlg_OnCommand()575 const INT Count = _countof(g_CharSetList); in AddDlg_OnInitDialog()589 if (g_CharSet1 == g_CharSetList[i].CharSet) in AddDlg_OnInitDialog()593 if (g_CharSet2 == g_CharSetList[i].CharSet) in AddDlg_OnInitDialog()652 CharSet1 = g_CharSetList[iCharSet1].CharSet; in AddDlg_OnCommand()[all …]