Searched refs:get_modelview_matrix (Results 1 – 5 of 5) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | wined3d_private.h | 4220 void get_modelview_matrix(const struct wined3d_context *context, const struct wined3d_state *state,
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H A D | context.c | 4580 get_modelview_matrix(context, state, blend_index[i], &m); in software_vertex_blending()
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H A D | glsl_shader.c | 1515 get_modelview_matrix(context, state, 0, &mat); in shader_glsl_load_constants() 1535 get_modelview_matrix(context, state, i, &mat); in shader_glsl_load_constants()
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H A D | utils.c | 4899 void get_modelview_matrix(const struct wined3d_context *context, const struct wined3d_state *state, in get_modelview_matrix() function
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H A D | state.c | 3830 get_modelview_matrix(context, state, 0, &mat); in transform_world()
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