Searched refs:gl_2d_map (Results 1 – 2 of 2) sorted by relevance
1048 struct gl_2d_map { struct1074 struct gl_2d_map Map2Vertex3; argument1075 struct gl_2d_map Map2Vertex4;1076 struct gl_2d_map Map2Index;1077 struct gl_2d_map Map2Color4;1078 struct gl_2d_map Map2Normal;1079 struct gl_2d_map Map2Texture1;1080 struct gl_2d_map Map2Texture2;1081 struct gl_2d_map Map2Texture3;1082 struct gl_2d_map Map2Texture4;
735 struct gl_2d_map *map2 = NULL; in gl_free_control_points()2102 struct gl_2d_map *map = &ctx->EvalMap.Map2Vertex4; in gl_EvalCoord2f()2121 struct gl_2d_map *map = &ctx->EvalMap.Map2Vertex3; in gl_EvalCoord2f()2142 struct gl_2d_map *map = &ctx->EvalMap.Map2Index; in gl_EvalCoord2f()2155 struct gl_2d_map *map = &ctx->EvalMap.Map2Color4; in gl_EvalCoord2f()2176 struct gl_2d_map *map = &ctx->EvalMap.Map2Normal; in gl_EvalCoord2f()2191 struct gl_2d_map *map = &ctx->EvalMap.Map2Texture4; in gl_EvalCoord2f()2198 struct gl_2d_map *map = &ctx->EvalMap.Map2Texture3; in gl_EvalCoord2f()2206 struct gl_2d_map *map = &ctx->EvalMap.Map2Texture2; in gl_EvalCoord2f()2215 struct gl_2d_map *map = &ctx->EvalMap.Map2Texture1; in gl_EvalCoord2f()