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Searched refs:gl_fog_source (Results 1 – 2 of 2) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dgl_compat.c157 if(ctx->gl_fog_source != GL_FRAGMENT_DEPTH_EXT) return; in wine_glEnable()
167 if(ctx->gl_fog_source != GL_FRAGMENT_DEPTH_EXT) return; in wine_glDisable()
177 ctx->gl_fog_source = param; in wine_glFogi()
198 ctx->gl_fog_source = *param; in wine_glFogiv()
219 ctx->gl_fog_source = (GLint) param; in wine_glFogf()
240 ctx->gl_fog_source = (GLint) *param; in wine_glFogfv()
275 if(ctx->gl_fog_source == GL_FOG_COORDINATE_EXT && ctx->fog_enabled) { in wine_glVertex4f()
H A Dwined3d_private.h1997 GLint gl_fog_source; member