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Searched refs:glsl_fragment_pipe_vdecl (Results 1 – 1 of 1) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dglsl_shader.c11754 static void glsl_fragment_pipe_vdecl(struct wined3d_context *context, in glsl_fragment_pipe_vdecl() function
11842 … {STATE_VDECL, glsl_fragment_pipe_vdecl