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Searched refs:have_framebuffer_attachment (Results 1 – 1 of 1) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dcontext.c3029 static BOOL have_framebuffer_attachment(unsigned int rt_count, struct wined3d_rendertarget_view * c… in have_framebuffer_attachment() function
3059 if (!have_framebuffer_attachment(rt_count, rts, dsv)) in context_apply_clear_state()
3956 … if (!have_framebuffer_attachment(gl_info->limits.buffers, fb->render_targets, fb->depth_stencil)) in context_apply_draw_state()