Searched refs:icb_size (Results 1 – 1 of 1) sorted by relevance
534 unsigned int icb_size; in shader_sm4_read_shader_data() local545 icb_size = token_count - 1; in shader_sm4_read_shader_data()546 if (icb_size % 4 || icb_size > MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE) in shader_sm4_read_shader_data()548 FIXME("Unexpected immediate constant buffer size %u.\n", icb_size); in shader_sm4_read_shader_data()553 priv->icb.vec4_count = icb_size / 4; in shader_sm4_read_shader_data()554 memcpy(priv->icb.data, tokens, sizeof(*tokens) * icb_size); in shader_sm4_read_shader_data()