Searched refs:impl_from_IDirect3DVertexBuffer8 (Results 1 – 1 of 1) sorted by relevance
50 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_AddRef()68 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_Release()91 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_GetDevice()106 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_SetPrivateData()116 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_GetPrivateData()125 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_FreePrivateData()133 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_SetPriority()149 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_GetPriority()165 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_PreLoad()184 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); in d3d8_vertexbuffer_Lock()[all …]