Searched refs:inlist (Results 1 – 2 of 2) sorted by relevance
907 GLuint *inlist, *outlist; in gl_userclip_polygon() local915 inlist = vlist; in gl_userclip_polygon()929 prevj = inlist[previ]; in gl_userclip_polygon()934 currj = inlist[curri]; in gl_userclip_polygon()1037 tmp = inlist; in gl_userclip_polygon()1038 inlist = outlist; in gl_userclip_polygon()
1484 png_const_bytep inlist; in png_set_keep_unknown_chunks() local1496 for (i=0, inlist=outlist=new_list; i<old_num_chunks; ++i, inlist += 5) in png_set_keep_unknown_chunks()1498 if (inlist[4]) in png_set_keep_unknown_chunks()1500 if (outlist != inlist) in png_set_keep_unknown_chunks()1501 memcpy(outlist, inlist, 5); in png_set_keep_unknown_chunks()