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Searched refs:joiningLoops (Results 1 – 1 of 1) sorted by relevance

/reactos/dll/opengl/glu32/src/libtess/
H A Dmesh.c330 int joiningLoops = FALSE; in __gl_meshSplice() local
342 joiningLoops = TRUE; in __gl_meshSplice()
359 if( ! joiningLoops ) { in __gl_meshSplice()
387 int joiningLoops = FALSE; in __gl_meshDelete() local
394 joiningLoops = TRUE; in __gl_meshDelete()
406 if( ! joiningLoops ) { in __gl_meshDelete()
511 int joiningLoops = FALSE; in __gl_meshConnect() local
519 joiningLoops = TRUE; in __gl_meshConnect()
535 if( ! joiningLoops ) { in __gl_meshConnect()