Searched refs:mat1 (Results 1 – 2 of 2) sorted by relevance
399 register match *mat1; local407 mat1 = mat->next;412 mat = mat1;
2432 const D3DXMATRIX mat1 = {{{ in test_matrix_stack() local2463 hr = ID3DXMatrixStack_LoadMatrix(stack, &mat1); in test_matrix_stack()2465 expect_matrix(&mat1, ID3DXMatrixStack_GetTop(stack), 0); in test_matrix_stack()2469 expect_matrix(&mat1, ID3DXMatrixStack_GetTop(stack), 0); in test_matrix_stack()2489 expect_matrix(&mat1, ID3DXMatrixStack_GetTop(stack), 0); in test_matrix_stack()