Searched refs:messageCount (Results 1 – 3 of 3) sorted by relevance
119 ULONG messageCount; in FilterResourceRequirements() local154 … messageCount = pIoDesc->u.Interrupt.MaximumVector - pIoDesc->u.Interrupt.MinimumVector + 1; in FilterResourceRequirements()156 if (messageCount > 1) { in FilterResourceRequirements()
3914 ULONG messageCount; in PnpMatchResources() local3999 messageCount = resCmRaw->m_Descriptor.u.MessageInterrupt.Raw.MessageCount; in PnpMatchResources()4003 (messageCount > 1)) { in PnpMatchResources()4009 i < messageCount && ple != &m_InterruptListHead; in PnpMatchResources()4371 ULONG messageCount; in ValidateInterruptResourceCm() local4421 messageCount = 0; in ValidateInterruptResourceCm()4433 if (messageCount != 0) { in ValidateInterruptResourceCm()4493 messageCount++; in ValidateInterruptResourceCm()4494 if (messageCount > in ValidateInterruptResourceCm()
219 void ServeSomeMessages(int messageTime, int messageCount) in ServeSomeMessages() argument225 while (GetTickCount() - startTime < messageTime * messageCount) in ServeSomeMessages()