Searched refs:n_dot_h (Results 1 – 1 of 1) sorted by relevance
224 GLfloat h_x, h_y, h_z, n_dot_h, t; in gl_color_shade_vertices() local257 n_dot_h = nx*h_x + ny*h_y + nz*h_z; in gl_color_shade_vertices()259 if (n_dot_h<=0.0F) { in gl_color_shade_vertices()267 n_dot_h = n_dot_h / GL_SQRT( h_x*h_x + h_y*h_y + h_z*h_z ); in gl_color_shade_vertices()268 if (n_dot_h>1.0F) { in gl_color_shade_vertices()378 GLfloat n_dot_h; in gl_color_shade_vertices_fast() local391 if (n_dot_h>0.0F) { in gl_color_shade_vertices_fast()392 if (n_dot_h>1.0F) { in gl_color_shade_vertices_fast()565 if (n_dot_h <= 0.0F) { in gl_index_shade_vertices()570 n_dot_h = n_dot_h / GL_SQRT(h_x*h_x + h_y*h_y + h_z*h_z); in gl_index_shade_vertices()[all …]